The Clip File ...
The default Name of this File is 'Clip.txt', but you can name it whatever you like and specify it in the Configuration Tab.
Organization
The File is to be structured as a simple two level tree. The main level (Groups) is defined by lines like:
//Asm Snippets
//CallBacks
//Macros
The Sub-Level (Templates) are defined by lines like:
/Decimal To Binary
/String Length
/Upper Case
The Main Level items come in the left Dialog EditControl and the according Sub-Level, once a main level has been chosen, in the right EditControl. The Dialog, for showing the content of the Clip File does not do any control of the content organization. You have simply to write your Clips as you wish to get them coming up, in order and inside the desired main level.
The Customizing Feature
Any symbol beginning with a '@' will allow adding a generic name (in order to save rename typings). Example, if you write here a variable name as '@Length' and the [Clip] feature user enter 'My' in the Generic Name EditBox, the ClipBoard will contain 'MyLength' instead of '@Length'.
For sharing Clips, avoid using '§' and use the Dollar Char '$', instead. (This last one works on any KeyBoard/CharSet).
Of course, the logical of '@' working rules may be defeated in some cases, as it may serve two purposes (real Local symbols // Generic Names Flags), but, in most cases you will find it a friendly feature. Just write your Clips close enough to what you finally hope to retrieve.
Making Customization impossible
In some cases, for example, when storing ready to reuse Procedures (Proc), the customization of the Clip is not at all desireable. A direct copy will be done (and the Clip Dialog Radio-Buttons ignored), if the Clip begins with a leading '@' (second Line, first Row).
All of these Managements may be done through the The_Clip_Feature Dialog, available from the Main Menu.
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